Friday, January 20, 2012

Talousian Brain Scavenger - A Monster For Your Retro Future Space Opera


Talousian Brain ScavengerNo. Enc.: 1 (1d6)
Alignment: Alien (Chaotic tendencies)
Movement: 60' 
Armor Class: 6
Hit Dice: 4+
Attacks: 2
Damage: 1d6/1d4 tentacle (or parry)
Save: MU4
Morale: 9 

 The Talousian Brain Scavenger is hold over from the Psychic Wars, these attack animals were artificially bred from the Talosusian stock themselves. These creatures are cloned gut cells spliced with the cerebral material of this ancient race. The scavenger has no real fixed shape & creates for itself a predatory shape based on 3 billion stored templates. The creature can sense sentient thought from over 25 miles away & homes in those thought patterns. The monster will then seek out the mind & try to absorb its prey. 
The monster is immune to all mind influencing attacks because it has no mind at all. This is a single celled organism grown to 10 foot long proportions. The creature has a very advanced nervous system but no central brain to control it until it acquires one from its prey.  The creature in the meantime uses a very advanced form of photosynthesis to feed itself between meals. The creature will gain sentient after feeding for 1d20 days. This self awareness will fade & its overriding animal tendencies will take over once again. These creatures will use any spells or psychic powers the victims had. They will have access to surface thoughts & use these to form more solid means of dispatching prey. They will also use pack tactics when hunting larger groups of prey. Such as human & near human colonies.
These monsters reproduce by fission & will have 1d10 young which will be ready for hunting within 1d6 hours from time of budding. The Brain Scavenger is on Ward's List of Dangerous Weapons but these creatures still bring a profit of 300 credits each for each creature. There are rumors of pirates hunting these monsters down only to become prey themselves.  

 They can be found practically anywhere & are often used in a large variety of theaters & climates as they are weapons of war. 

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