Sunday, March 1, 2015

1d10 Random Lovecraftian Dream Creature Encounters Table For Your Old School Campaigns

The destruction of Atlantis,Mu,and Lemuria displaced millions of Fey species to the edge of the myriads of existences. Adventurers,explorers, and madmen sometimes encounter some of these creatures at the edges of such places leaking into our world. Great care should be taken when dealing with such creatures that are akin to chaos,magick, and dream in equal measure.
Extreme caution should be exercised when dealing with the displaced nobility and refugees of these disasters. 

Riquet Doré.JPG

“Down through this verdant land Carter walked at evening, and saw twilight float up from the river to the marvelous golden spires of Thran. And just at the hour of dusk he came to the southern gate, and was stopped by a red-robed sentry till he had told three dreams beyond belief, and proved himself a dreamer worthy to walk up Thran's steep mysterious streets and linger in the bazaars where the wares of the ornate galleons were sold. Then into that incredible city he walked; through a wall so thick that the gate was a tunnel, and thereafter amidst curved and undulant ways winding deep and narrow between the heavenward towers. Lights shone through grated and balconied windows, and, the sound of lutes and pipes stole timid from inner courts where marble fountains bubbled. Carter knew his way, and edged down through darker streets to the river, where at an old sea tavern he found the captains and seamen he had known in myriad other dreams. There he bought his passage to Celephais on a great green galleon, and there he stopped for the night after speaking gravely to the venerable cat of that inn, who blinked dozing before an enormous hearth and dreamed of old wars and forgotten gods.” 
― H.P. LovecraftThe Dream-Quest of Unknown Kadath


1d10 Random Lovecraftian Dream Creature Encounters Table

  1. A band of 1d30  Elves of ancient aspect attired in embossed armor of ancient and weird aspect  accompanying their lord. They are guarded by ten ancient pixie wizards who accompany them. They are on a mission to recover an ancient artifact but are willing to trade information with travelers. 
  2. A small party of ancient fey who are returning to their lord with the dross of old and used dreams and nightmares to forge them into new spells and enchantments. 
  3. A party of gnome explorers and a ranger on their way to find an ancient spring of weird aspect. 
  4. A routine of a fairy princess who is looking to grab the soul of a prince for trade for her father to a demon lord of the seven ring of Hell. 
  5. A lost child of a slaughtered Elven lord, but its actually a night hag in disguise looking to entrap a party of adventurers. 
  6. An aspect of the moon goddess of witch craft who is spinning out the prophecies of the coming month. Adventurers will be given cryptic aspects of coming adventures. 
  7. A trio leprechaun leather armor workers who are on their way to sell some of their wares to a local Fey lord who is about to make ritual war on his competitor. 
  8. A light Elven explorer from the Asgardian realms who is looking to grab some slaves for his household and masters. Very cunning and somewhat of evil aspect. 
  9. A traveling Fey feast looking to kidnap victims for 'fun' in the next world. There are 1d20 weird NPC tricksters out for a very good time. 
  10. A minor high Elven king and his bodyguards are looking for relics to trade but are actually on a scouting mission for victims to dream rip of their soul essence. There are 1d10 of these cunning warriors of weird aspect. 

Theodor Hosemann Illustration Hochzeit.jpg

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